vincentjlai@gmail.com
Vincent Jay Lai • Illustrator & Environment Artist
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  • Contact
  • Resume (PDF)
  • ArtStation
Modeled, textured, & placed assets into Unreal Engine 3.
Modeled, textured, & placed assets into Unreal Engine 3.
Modeled, textured, & placed assets into Unreal Engine 3.
Wall textures. Diffuse: Five 2048x1024, one 512x512. Normal: One 2048x1024, one 512. Specular: One 1024x512. Height: One 2048x1024, one 512.
Modeled, textured, & placed into Marmoset Toolbag.
Modeled, textured, & placed assets into Unreal Engine 3.
Modeled, textured, & placed assets into Unreal Engine 3.
Modeled, textured, & placed assets into Unreal Engine 3.
Architecture textures. Diffuse: Five 2048, one 1024. Normal: Five 2048, one 1024. Specular: One 2048, one 1024.
Hi, I'm Vin!

I am an illustrator and an environment artist, and I thoroughly enjoy creating both 2D and 3D art.

In my spare time, I love experimenting with colored pencils, markers, photography, and digital painting. ​I enjoy games, succulents, gardens, and rainbows, and I strive to embrace whimsicality and vibrancy at every turn! 

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